The STEAM Design Challenges in this book follow engineering practices to teach students in kindergarten to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.
These engaging STEAM lessons:
Integrate the Next Generation Science Standards and national standards from other disciplines
Enhance learning across various disciplines
Facilitate students in collaborating to solve real-world scenarios
Promote critical thinking, analytical thinking, and reflective thinking
Incorporate the Five Es Instructional Model (engage, explore, explain, elaborate, evaluate)