STEAM Design Challenges Resource Book, Middle School

Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons!

Perfect for Makerspace!

This middle school teacher resource book includes:

  • A year's worth of teacher lesson plans
  • STEAM design challenges that turn elementary students into inventors
  • Easy-to-follow lesson format (with standards identified for each lesson)
  • Classroom-tested lessons

The STEAM Design Challenges in this book follow engineering practices to teach students in middle school to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.

STEAM Design Challenges Resource Book, Kindergarten

The STEAM Design Challenges in this book follow engineering practices to teach students in kindergarten to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.

These engaging STEAM lessons:

  • Integrate the Next Generation Science Standards and national standards from other disciplines
  • Enhance learning across various disciplines
  • Facilitate students in collaborating to solve real-world scenarios
  • Promote critical thinking, analytical thinking, and reflective thinking
  • Incorporate the Five Es Instructional Model (engage, explore, explain, elaborate, evaluate)
  • Are classroom tested

STEAM Design Challenges Resource Book, Grade 1

Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons!

Perfect for Makerspace!

This second grade teacher resource book includes:

  • A year’s worth of teacher lesson plans
  • STEAM design challenges that turn elementary students into inventors
  • Easy-to-follow lesson format (with standards identified for each lesson)
  • Classroom-tested lessons

The STEAM Design Challenges in this book follow engineering practices to teach students in Grade 2 to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.

STEAM Design Challenges Resource Book, Grade 2

Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons!

Perfect for Makerspace!

This second grade teacher resource book includes:

  • A year’s worth of teacher lesson plans
  • STEAM design challenges that turn elementary students into inventors
  • Easy-to-follow lesson format (with standards identified for each lesson)
  • Classroom-tested lessons

The STEAM Design Challenges in this book follow engineering practices to teach students in Grade 2 to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.

STEAM Design Challenges Resource Book, Grade 3

Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons!

Perfect for Makerspace!

This third grade teacher resource book includes:

  • A year’s worth of teacher lesson plans
  • STEAM design challenges that turn elementary students into inventors
  • Easy-to-follow lesson format (with standards identified for each lesson)
  • Classroom-tested lessons

The STEAM Design Challenges in this book follow engineering practices to teach students in Grade 3 to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.

STEAM Design Challenges Resource Book, Grade 4

Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons!

Perfect for Makerspace!

This fourth grade teacher resource book includes:

  • A year’s worth of teacher lesson plans
  • STEAM design challenges that turn elementary students into inventors
  • Easy-to-follow lesson format (with standards identified for each lesson)
  • Classroom-tested lessons

STEAM Design Challenges Resource Book, Grade 5

Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons!

Perfect for Makerspace!

This fifth grade teacher resource book includes:

  • A year’s worth of teacher lesson plans
  • STEAM design challenges that turn elementary students into inventors
  • Easy-to-follow lesson format (with standards identified for each lesson)
  • Classroom-tested lessons

The STEAM Design Challenges in this book follow engineering practices to teach students in Grade 5 to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.

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